AI Insights · Timothy · January 2023
Top 5 Idler Games on iOS in Australia Q4 2022
Discover the performance metrics of the top 5 idler games on iOS in Australia for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 idler games on iOS in Australia demonstrated notable performance trends. Here’s a detailed look at their metrics, based on data from Sensor Tower.
Eatventure
Eatventure from Lessmore UG showed a strong upward trend in weekly revenue, starting from approximately $1K at the beginning of October and peaking at around $4.1K by the end of December. Weekly downloads fluctuated, hitting a low of 1.3K mid-October but rising to nearly 12K by December 19. Active users also saw substantial growth, increasing from 7.4K at the end of September to over 20K by the end of December.
Lifting Hero
Developed by Rollic Games, Lifting Hero had a modest revenue stream, starting from $33 in mid-November and remaining relatively stable around that figure through the end of December. Weekly downloads decreased from 8.1K at the end of September to about 1.9K by the last week of December. Active users saw a decline from 9.2K in late September to 7.8K by the end of the year.
My Perfect Hotel
SayGames LTD's My Perfect Hotel experienced a steady increase in weekly revenue, beginning at $606 in late September and reaching about $2.2K by the end of December. Downloads followed a similar trend, growing from 3K in late September to over 6.2K in the last week of December. Active users rose from 8.9K at the start of the quarter to 14.2K by the end of December.
Marble ASMR
Marble ASMR, another title from Rollic Games, did not generate revenue during the quarter. However, weekly downloads saw a significant drop from 9.3K in late September to around 1.4K by the end of December. Active users followed a similar downward trend, decreasing from 12.1K at the end of September to 4.8K by the end of the year.
Idle Office Tycoon-Money game
Chengdu Warrior Tech Limited’s Idle Office Tycoon-Money game saw fluctuating revenue, starting at approximately $7.3K in late September, dropping to around $3K in early November, and then rising again to nearly $9.8K by the end of December. Downloads varied, peaking at 10.3K in mid-October and ending the quarter at about 4.8K. Active users also fluctuated, with a notable peak at 11.7K in late October and ending the year at around 6K.
For more detailed insights and data, visit Sensor Tower.